Games and competitions for summer camp

Summer camp is always an unforgettable experience. And varied fun competitions will definitely become their main part. In addition, they will help unite the children's team, develop children's physical and creative abilities, and give them the opportunity to compete in strength, dexterity and erudition.

Show the proverb

Children are divided into teams. The players of one team show a small scene without words, in which some well-known proverb is encrypted, and the players of the second team try to guess this proverb. The game is played against time. If a team is unable to give the correct answer within 5 minutes, then the right to “show the proverb” goes to the other team.

Trainers and predators

Players are divided into two teams - trainers and predators. A circle is drawn in the center of the playing area. The “trainers” are given stickers. The “trainer” must catch up with the “predator” and be able to stick a sticker on it, after which the “predator” is considered caught and is taken to the circle. The “trainers” team tries to catch and bring into the circle all the players from the “predators” team.

Air pointer

Players are divided into teams. Each team is given balloons and tape. Participants in the game need to inflate as much as possible more balls and use tape to connect them into a long pointer chain. The team whose air pointer is longer wins.

Let's tell fortunes by hand

A curtain or curtain is pulled in the room, in which there is a small hole for the hand. One team stands on one side of the curtains, and the other on the other side. Players on one team take turns putting their hand into the hole, and players on the other team try to guess who exactly the hand belongs to. The one who gives the most correct answers wins.

Word-noser

A player from one of the teams is invited - a “word bearer”. A topic is voiced to him, for example, “space,” “shop,” “school,” “sea,” or others. On this topic, he names the words that come to his mind. These words are written down. And then the rest of the team players are invited, the topic is announced to them, and they try to guess the written words. The winner is the team that guessed the most words, called the “word noser”.

Relay race with cardboards

Divide the children into two equal teams based on color (for example, “red” and “blue”).

Use tape or sticks to mark the start and finish. (Choose the distance between them taking into account the available space and children's capabilities.)

Give the first players on each team two sheets of cardboard of the appropriate color. (The red team should have two sheets of red paper, the blue team should have two sheets of blue.)

The players who will start the relay must stand on the starting line, with the rest of the team behind them. When you say: "March!" - each player must put one sheet of cardboard in front of him, stand on it, then put the second sheet in front of him, move on to it, and lift the first sheet that remains behind. Athletes must repeat these steps all the way to the finish line and then turn around and walk back to the start in the same manner.

Returning to the start, the first player gives the cardboard to the second, who repeats the same path, and so on until the whole team finishes.

The first team in which all players go from start to finish and back wins.

Option. Two athletes can participate in this game. The winner is the one who is the first to be at the starting point, going to the finish line and back.

In or out?

Lay out a large old beach towel or picnic blanket on the ground and have all players stand on it.

You will "lead", but players must do the opposite of what you say. When you shout: “Everyone come out!” - the players must remain in place, and when you shout: “Everyone come in!” - on the contrary, they must come off the blanket. Each player must listen carefully to your commands in order to know what they should not do in order to stay in the game.

The one who makes a mistake is out of the game. The last one standing wins.

Unbreakable connection

Players are divided into pairs. One of the pair names the word, and the other comes up with an association for it. For example, “elephant - trunk”, “bread - butter”, “key - lock”. Then all players are blindfolded and taken in different directions. After which they, shouting only one word, exactly the one their partner called, try to find each other and hold hands.

Indian name

Each player writes any adjective on one piece of paper, and any noun on the other. All adjectives go into one box and nouns into another. The contents of the boxes are then shuffled and each player goes to the boxes and draws one noun and one adjective. A combination of these words becomes his name for the whole day. Phrases can be very unexpected and funny. For example, “blue eye”, “cheerful cucumber”, etc.

Running with popcorn

Mark the start and finish with tape or sticks.

Give each athlete a paper plate with six popcorn kernels on it.

Players must line up at the start with their plates in front of them. The goal is to run to the finish line and back without dropping a single grain.

I know more

Players are divided into teams. The presenter names a specific topic. For example, “sports”, “flowers”, “baked goods”, “women’s names” or another. And the teams try to remember and write down as many words as possible related to the specified topic. The team that can come up with the most suitable words wins.

Big fruit race

Take a round fruit and a pencil for each participant. Choose fruit that rolls well and is also quite durable. Apples or oranges work best, but you can also use pomegranates or lemons to add spice and fun to the challenge.

Use tape or sticks to mark the start and finish. (Again, determine the distance based on the available space and the capabilities of the children.)

All players must line up at the start, placing the fruit exactly on the line.

On the command “March!” Players must use pencils to roll their fruit to the finish line and back. The one who returns to the start first will win.

Important note. To roll the fruit, you can only use pencils. Anyone who touches the fruit with their hand or foot will be disqualified! This game can also be played as a relay race, especially if there is not enough space for all athletes to participate at the same time.

Sardines in a jar

This game is kind of the opposite of regular hide and seek.

One child hides, and the rest split up and start looking for him.

After someone finds the place where the first player hid, he must also hide with him. (The idea is not to announce that you have found the hider. If you find him when others are nearby, do not show it, but return later when no one can see you.)

Eventually everyone must end up in the same place until the last seeker remains. Now he will hide, and the others will look for him.

Clothes tags

At the beginning of the game, each player has five clothespins attached to the clothes on their back. The goal of the game is to try to remove the clothespins from other players without them removing the clothespins from you.

When one player successfully removes the clothespin from another, they kneel down and attach the clothespin to their back. Note: While the player is kneeling and attaching a clothespin to his clothing, he cannot be touched. When the clothespin is attached to his clothes, he must stand up and return to the game.

The one with the most clothespins wins. But be warned: this game actually has no end! Even if someone has lost all their clothespins, they can still try to get them back. If you need to end a game, give children a five-minute standby so they know it's time to finish and calm down.

And to organize any event, be it a children’s party with competitions and games, or an adult party with songs and dances, electricity is required. Often in nature there is simply nowhere for it to come from, and then you have to think in advance and decide the question of what will power musical electrical equipment, lighting and necessary household appliances, various kitchen appliances and much more. In this and many other cases optimal solution There will be a rental of a power station, as well as a rental of diesel or gasoline generators, to provide the necessary electricity for an event of any scale, up to a major concert or holiday at which a bunch of different equipment will be used.

Generator hire and rental this is the main activity of a professional company RENTAL POWER and specialists This company can carry out a project of any complexity and provide electricity to an object of any size and power consumption.Renting diesel and gasoline generators 220 V and 380 V from RENTAL POWER is an opportunity to solve problems related to power supply, without any additional difficulties and problems at very affordable prices. In addition, regular customers receive an additional discount on equipment rental.

The time of childhood is the time of games and entertainment. We offer a series of competitions and games for schools and camps.

COMPETITIVE GAME PROGRAMS

Competitive game programs (CGP) can be conducted either within a school or children's camp, and within a class or squad. The instrumentation scheme is simple:

1. Competitions. Emphasis on the moment of competition (the child performs actions in front of an audience).

2. Game form. There must be an element of play and entertainment.

3. Inclusion of the maximum number of children in competitions, so that everyone can try their hand at one or another competition.

4. Rewarding not only the winners, but also the participants of the competition.

In our opinion, it is inappropriate to write out the text for those who conduct the control panel, since in the competitive game program all the pre-prepared words of the presenters are often not spoken out. Instead, there is a live dialogue between the presenter and the competing participants.

Sherlock Holmes and Miss Marple

The lesson develops imaginative thinking and logic.

The hosts (Miss Marple and Sherlock Holmes) announce that they are looking for assistants. All applicants are offered a series of test-competitions.

"Fingerprints" . The task is to find the same pair of handprints on a sheet of paper and determine which of those sitting in the hall they belong to.

"Diamond Eye" Participants are shown a set of objects. Then the participants turn away. At this time, one item is replaced. It must be said that they have changed.

"Savvy" . You need to guess who owns the things: glasses, spatula, mirror, robe, board, salt whistle, diploma, badge.

“Find by description.” Participants are asked to find, based on the description, a person from another squad who is also in the hall.

"Silent Action" . As quietly as possible, lower the spoon into the glass, close the pan with a lid, and place the fork on the plate.

"Siamese twins". The hands of those standing next to them are tied, the task of each pair is to tie the laces on the shoe, cut out a circle from paper, light a candle, etc.

Book of records...

The activity increases psychological comfort and the level of cohesion in the children's team.

The presenter suggests starting your own book of records. And call it exactly what the detachment is called (camp, school, etc.).

"The most amazing." For 1 minute, the teams write on a piece of paper how their team differs from all the others, how it can surprise all the other teams.

"The strongest." Participants in the competition are invited to hold one of the smallest teachers in their arms. Only the two strongest students remain on stage.

"The most spiritual" . Two participants need to blow a tennis ball off a flat surface while blindfolded. When the contestants are blindfolded, a plate of flour is placed instead of the ball.

"The most resourceful." Participants in the competition take off one sneaker or shoe at a time (the main thing is that the shoes have laces) and place them in a circle. They are then blindfolded. Everyone must find their own shoe and tie it. The one who completes the task first wins.

"The fastest." Each participant is given a ribbon. In 30 seconds you need to tie tight knots on it (the more, the better). Then the participants exchange ribbons. The task is to untie all the knots. Who's faster?

"The most numerous." It is necessary to collect as much as possible into a hoop more people from his expedition.

"The most athletic" (carrying out a relay race). Two teams are participating. You need to do the following:

Run to the chair;

Turn it over;

Wear a skirt and scarf;

Sit on a chair;

Shout “Hurray”;

Take things off and turn the chair over;

Return to next participant.

"The most sensual." On the girls, the young contestants stick hearts from self-adhesive paper anywhere. Then the boys are blindfolded, the girls are changed. You must remove all the hearts without prompting.

"The most united." If the presenter says: “Unwound,” then all participants spread their arms to the sides. If the leader says: “I’m stuck with the neighbor on the right,” then the participants hug the one sitting on the right. You can “wrap up” with the neighbor on the left, behind, in front, and finally, all together.

What to do with the kids during the holidays? How to organize children's leisure time? This topic worries teachers, summer camps and day camp workers.

There are hundreds and thousands of models of work in the summer.

Our collection contains several travel game scenarios and methods for constructing and conducting them. All games are adapted or compiled by DDT teachers.

Addressed to organizers of children's leisure.

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Municipal educational institution additional education children

Khvorostyansky House of Children's Creativity

A collection of game scenarios for day camps.

"Into the world of games and travel"

The collection was compiled by:

Methodist: Glazunova O.N.

Organizing teacher: Almaeva N.V.

Twigwort

Summer is the luxurious days of school holidays, when children discover the world and themselves in this world, master the summer space of time, try to learn everything about something and anything about everything absolutely voluntarily and always with pleasure. Summer is a time for action, testing and testing their strength, time to master and comprehend the world around us. Forest, field, meadow, river, lake, swamp - a space for understanding nature and oneself in it. The park, which is located next to our Children's Art House - territory active life. Every day, every hour of a child’s life is amazing and unique. By organizing their lives and activities, children become smarter, richer, and better.

How can I help them with this? What to do with the kids during the holidays? How to organize children's leisure time? This topic worries teachers, summer camps and day camp workers.

There are hundreds and thousands of models of work in the summer.

Our collection contains several travel game scenarios and methods for constructing and conducting them. All games are adapted or compiled by DDT teachers.

Addressed to organizers of children's leisure.

Introduction.

Ask the guys which of them wants to go on a trip, and a forest will grow from their hands, their eyes will sparkle, their smiles will flash - the wind of travel is dear to everyone.

It’s great to rush on a real plane, train, bus, walk along guerrilla paths with a backpack on your back. What about those who are only seven or eight years old and who do not yet have the strength to go on a long journey?

The main conductor in them is the game. It is she who helps unite children into a team where everyone can show their abilities, helps, even if only for a short time, to become what you dream of: an astronaut, a submariner, a journalist, a builder, a tractor driver, a doctor, a teacher.

Travel games have become widespread, providing an opportunity to develop interests in a bright, exciting way and shape the cognitive activity of schoolchildren. The travel game makes it possible to unite different types activities. It includes search, work, observation, sports, and mastery of skills.

The travel game is action, romance, creativity for children and adults. This is the common joy of mutual understanding between the teacher and his students

These games can be played by children of any age, at any time. The travel game provides rich opportunities for fantasizing and developing the imagination.

Travel games contain less of an element of competition, but are more emotional, romantic, and vibrant.

They require clear pedagogical guidance and assistance from adults. To create an emotional mood for the game, a bright, exciting start is required, which attracts attention and creates an element of adventure, competition, and an equally bright end to the game.

Strategy and tactics of the game - travel.

The main stages of the game implementation.

Introducing the very concept of a travel game, let’s immediately bring some clarity. It should not be taken as educational or leisure activity specific direction. This form of collective creative activity can be devoted to sports, tourism, and the development of creative abilities. This is precisely the form that the teacher can fill with any content he needs.
Preparation :

For this event, it is necessary to come up with stage competitions that can be held on the street, attracting as many people as possible. We divide the nearby park into several sections. Both teachers and their children participate in the preparation of each station.

The number of competitions must be equal to the number of squads plus one (at least). All stages are scattered throughout the territory, in our case, the park, and some beyond it (within reach).

We are preparing a route sheet (beautifully designed) for all units.

It indicates the stages of the journey, the start and the sequence of passage. For each squad, the start is shifted by one stage in order, if possible, to avoid the accumulation of several squads in one place.

Regardless of the theme of the game, each squad along the route passes through the Donut and Syrup Cafe station, where children can drink refreshments.

Playing the game:

All teams gather at the appointed time. The children are told the backstory.

After the route sheets are handed over to the squads and after the start is announced, everyone sets off. Children run not alone, but as a whole group plus one adult (this is mandatory, since some points are located on the territory of the school stadium, river). At each stage, the children are waited by a presenter who conducts the competition, monitors the correctness of the task and evaluates the result. The rating (on a 5-point scale) is placed directly on the route sheet. Or for each competition won, you can give out something tangible, for example, a token.

The meaning of the competition is simple - whichever squad gets the most points wins.

To “warm up the atmosphere” during the game, we comment on what is happening over the speakerphone.

At the end of the game, all points are counted and the results are summed up. The squad with the most points takes first place.

This event is held according to an elementary and universal scheme: who will complete all the competition stages faster and better. Depending on the place, time of year, weather, or any holidays, this game can be played in completely different versions, changing the name and background. The main thing is that the tasks are doable for children

Target : Creating conditions for development creative potential children, self-realization of the child’s personality and strengthening of physical, mental and emotional health.

Tasks:
1. Creating conditions for organized recreation for children. Propaganda

Healthy lifestyle.

2. Formation of interest in various types activities.

3. Development of cognitive activity and creative potential of everyone

Child.

4.Formulate children’s communication and tolerance skills

At the moment, there are many types of games based on stations, which are fundamentally different from each other. Here is an example of some of them:

1. Around the world. The team goes with a route sheet along a strictly defined route. The locations of the stations are known in advance. The team must complete all stations in a certain time (equal for everyone)

Game "On the Front Line"

(travel through stations)

Target:

- Improving military-patriotic and mass sports work in the House of Children's Creativity, educating children in the spirit of readiness to defend the Motherland;

Promoting a healthy lifestyle among students, involving them in active activities physical culture, education of moral and volitional qualities: initiative and independence, conscious discipline, camaraderie and friendship, collectivism, will, courage, resourcefulness, endurance;

Venue: Cosmonaut Park

Songs of the war years are heard.

Opening remarks.

Teams receive route sheets, evaluation sheets and a plan of the park named after. The astronauts are sent to the stations on a signal. Operating time at each station is 8 minutes. As soon as a military song begins to sound in the park, work on the task stops and the squads change stations.

At the end everyone gathers near the stage at the last station"For peace on the planet"and simultaneously perform the task.

Stations:

1.First medical aid (FAM)

Providing first medical care to the injured pilot.

- take him to your medical unit.

Dress the wounded man

The stage is assessed by the time and correctness of assistance.

2. On the front line

Participants overcome an obstacle course

Crossing

Tunnel

Pendulum crossing. (can be replaced with a monkey bars)
3. Marksman (shooting range)

The guys need to hit the targets from a prone position.

Everyone is given several attempts.

4. Soldier's duffel bag.

It is necessary to properly dress two people from the team using an overcoat, a belt, a sword belt, a water flask, a pouch for cartridges, two raincoats, boots, and foot wraps. Time and correctness of execution are assessed.

5. Soldier's kitchen

The girls receive a mixture of peas and rice - and sort through it, taking it apart.

Boys peel potatoes (10 pieces)

As soon as the work is completed, a pot of porridge is given, which must be divided into plates and eaten.

6. Bicycle racing

Carrying an object in your hand under the crossbar (3 pieces in a row)
7. Signalmen

Task: unwind a ball (20 m of cord); There is an encryption task hidden inside.

8. At a rest stop

Letter from the army (or a letter from the front)

The detachment writes a letter that conveys a military atmosphere in content and emotional tone. Then the letter is folded into a triangle.

- “In a sunny meadow”

Troops guess and sing songs from the Second World War

- Reading poems about war

9. Victory milestones

Each team receives a card with 10 questions. Cards can be hidden in balloons. All questions must be answered. For every wrong answer there is a penalty question.

- Match the cards with the names of villages in the Khvorostyansky district with cards with the origin of the names.

10. “For peace on the planet.”

Teams draw stories about the world on the asphalt according to the name of the station.

2. Olympics. A draw takes place among the teams. Teams in the same pair compete with each other. The team with the fewest losses wins.

Game "Uma Chamber"

Purpose: This game is to activate cognitive activity pupils of children's associations. During the game, the children also develop a sense of partnership and the ability to transfer acquired knowledge to non-standard conditions. The game contributes to the development of the intellectual capabilities of participants and the development of logical thinking.

Venue: If the weather permits, you can use the park named after. Cosmonauts. If it is cloudy and rainy - the building of the House of Children's Creativity.

Progress of the event: 10 stations are scattered throughout the building of the House of Children's Creativity. The participants' task is to get around all the stations in a minimum amount of time. short term Follow the directions on the waybill and earn the maximum number of points by answering questions at the stations.

Stations:

1. I believe - I don’t believe.

The teams are given questions that they need to answer: true or false, then the presenter checks the correctness of the answers and puts points on the waybill.

2. Blitz survey.

The team needs to score the maximum number of points by answering questions. The presenter asks a question, the team, after a 30-second meeting, had to submit an answer. Afterwards, the total number of correct answers was calculated.

Questions:

4. Translators.

Find an analogy in Russian.

5. "Living Pictures"

The leader divides the team into two. Both teams are given cards with the names of paintings by famous artists. Teams must take turns playing out their task so that their opponents can guess what picture they are talking about.

6. Tic Tac Toe.

At the station, the presenter invites the teams to play 3 rounds of tic-tac-toe. But the trick is that the team has the right to put its X only if the question is answered correctly; if the team answers incorrectly, then the presenter puts 0. After 3 rounds of the game, the total number of wins/losses of the team is calculated and conclusions are drawn. Thus, for a complete and quick victory, the team needs to answer only 9 questions correctly! This station tests not only the knowledge the children have, but also develops the logical thinking of the participants.

7. Capture.

The leader stands in front of a 15 by 15 meter field on which a key is hidden. The team’s task is to find this key in a certain time. Teams are given 9 questions, the answer to each of which reduces the search area by 1/10 of the area. As a result, if the team answers all the questions correctly, then the participants will have an area equal to 1/10 of the original one to search for.

Summing up. Rewarding.

3. Relay The team is asked to go through a certain number of stages along a certain route. The team that completes the proposed tasks the fastest wins.

Game "On the Trail of Lost Treasures"

Venue: Park named after. Cosmonauts,

Central square near the stage.

Procedure

At 11.00 all children's associations gather in the square.

Theatrical entrance of the robbers. It's playing music from a pirate movie or something. We’ll tell you a few words about the bloodthirsty and terrible robbers, it is unknown how they got to this fabulous island. We talk about the treasures they buried somewhere here. All the pirates run away, accidentally leaving behind the cards. After this, all children's associations receive waybills. At each station, the guys try to get the next piece of the map, which indicates the location of the next station, and so on, moving closer and closer to the treasures, and go in search of pirate treasures.

Station 1. "The Gates of Happiness."

Station 2. "Kidalovo".

Station 3. "Signalman".

Station 4. "Exposition".

Station 5. "Accountant".

Station 6. "Riddles".

Station 7. "Fireman".

Station 8 - "The Final Strike".

While solving the last riddle and searching for the treasure, all station leaders gather in the square and sum up the results. After the treasure is found, the results are summed up and the results are announced. The pirates congratulate the winners: “With such people we will find all the treasures on Earth.”

The game can be ended with a common song or a performance by 1-2 children's groups.

4. Carousel. The participating teams are divided equally. A confrontation is arranged between them (pairs of teams are known in advance). The team that wins greatest number victories

Game "Do you know the law?"

Game "Journey into Space"

5. Race for survival. The team receives from the leader a route sheet with a list of stations. You need to go through as many stations as possible in the allotted time. Varieties: team, individual.

Game "Route of Survival"

Target:

Number of players: 20 or more

Inventory: To play this game you need quite a lot of different equipment - you can make a list of what you need only after you have decided on the stages that you will choose for yourself.

The game involves two or more teams with an equal number of players. The main goal is to collect as many notes as possible from keywords, which are given after successfully completing each stage (one note per stage), and compose a key line from them. Participants may not complete some stages at all if they feel they will spend too much time on it and are confident that they will be able to guess the key line without the word they should have earned in that stage; in case of such a refusal, the team is awarded 2 penalty minutes, the Leader points them in the direction in which to look for the next stage, and they move on without a note. The entire trail, consisting of stages, is traversed by teams in turn against time, but those responsible for the stages can also add penalty seconds to the total time, for example, for violating the rules for passing a stage or for not completing a stage at all. But the team that cannot collect the key line at the end of the strip or collects it incorrectly automatically leaves the race, i.e., regardless of the time result, it takes last place. Among the teams that correctly assembled the line, places are distributed based on the best time.

You cannot start passing a stage until the last team member runs up to the beginning of the stage. You also cannot run to the next stage until the last team member completes the task of this stage. All notes with keywords that the team receives throughout the entire strip must be sealed. The team has the right to print them only when it crosses the finish line (the finish is the start, i.e. the participants return to the same place where they started, it is better to put a table here,

to make it more convenient for players to collect verses from printed notes). The stopwatch stops when the team finally speaks the line they have collected.

At each stage there should be one, or preferably two, responsible (teachers or older children) who will explain the rules for passing the stage and will watch for violations and give teams penalty seconds, and also after passing the stage indicate the direction of movement along which the participants will run until the next stage.

Stages:

1. "Compass"

2. "Ravine"

3. "Bumps"

4. "Lasers"

5. "Bonfire"

6. "Arrows"

7. "Cliff Climber"

8. "Eagle Eye"

9. "Labyrinth"

10. "The Web"

They can unpack the notes only after crossing the finish line.

You can come up with the stages yourself, using all available means and features of nature, and arrange them in any order. Remember that the number of steps must equal the number of words in the line you have in mind. After the team has completed a stage, those in charge immediately prepare the stage for the arrival of the next team - they hide the notes, if necessary, hang up new balls, etc., and after the game they give the presenter their pieces of paper, in which they wrote the number of penalty seconds for each team, so that the jury could calculate the total time of each team.

The jury consists of those responsible for the stages.

Summing up. Rewarding.

6. Hype. The team does not know the route in advance. During the game, the team determines the order of visiting stations independently. The team can pass a certain number of stations in the allotted time. If a team fails to complete a task, it can go through it again in order of priority. Varieties: team, individual.

Game "Anthill"

Target: creating an atmosphere of creativity, identifying leadership qualities, creating for each child the opportunity to express themselves in one form or another of active activities.

“Anthill” is an unconventional and very interesting form of sporting event. Mandatory components of this game are interesting competitions and individual assignments.

Time: 60 minutes.

Venue: 1st floor of the House of Children's Creativity.

Types of tasks: Sports, Creative, Intellectual, etc.
The key to success: clear rules, a variety of competitions, equipment, a good start, a good ending.

To conduct this event, a set of competition stations should be determined, there may be 20 or more of them, and those responsible for them should be appointed. Experience shows that it is better to appoint older guys in charge of stations. school age and only in certain cases, where the conduct is associated with a certain health risk, teachers - leaders of children's associations - stand together with the children.

It is necessary to clearly define the boundaries of the territory in which the game is being held; in our case, we will use the entire first floor of the Children's Art House and play time.

The child has the right to choose; he himself determines where and in what competitions he will take part. And he can also make an unlimited number of approaches to where he is most interested. For each correctly completed task, children receive tokens, which they hand over to the jury during the game.

The jury also consists of children, they themselves make the calculations and award the winners.

Let's give examples of competition stations, although their set can be easily diversified based on what you have, where you conduct it, and whether they are related to a specific topic or not.

Agile football player, sharp shooter, tunnel, crossing, strongmen, army skills, signalmen, push-ups, pendulum, hoop, aerobatics, centrifuge, etc.

The name for this game was not chosen by chance, because for 60 minutes our Children's Art Center really looks like a restless anthill of hurrying and busy people interesting thing Guys. After the time has passed, we sum up the results. Awards.

Game "Smart Guys"stands apart from us because we hold it at any time of the year. And in any area. The game takes place in two stages:

Stage 1 - Carousel . Participating teams from schools are equal in number of participants. A confrontation is arranged between them.

The team with the most wins wins.

Stage 2 - Race for the leader. (the most active team members) The participant does not know the route in advance. During the game, the order of visiting stations is determined independently. The player can answer questions on various topics (go through a certain number of stations in the allotted time). In case of failure to complete the task, you can go through it again in order of priority. Varieties: in this case, individual.

Holiday scenario International Day child protection.

"The Stolen Sun".

The scenario may be different, but almost always it is a travel game. The holiday takes place in the park, reaching up to 500 children. Before entering the park, children receive tokens of a certain color.

Cheerful children's music sounds.

At the back of the stage is a picture of a large, beautiful, smiling sun.

The gnomes come out.

th - Attention! Attention!

th - Small and big!

1st - Serious and funny!

2nd - We announce an important message.

1st - Long live cheerful laughter, smiles, entertainment!

2nd - So, with hope for success, we begin our holiday!

Together: “We are visiting...”

At this time, the picture with the sun begins to descend until it disappears completely.

th - Tesla, did you and I invite guests to the party?

J - Yes, Vistula, here they come!”

y - Oh, that's true. Hello guys!

th - We congratulate you on your holiday!

th - a holiday of childhood

th - a sea of ​​smiles, joy, sunshine for you.

th - let it shine tenderly in the window

th - may your dreams come true

th - we will all be happy, you and me

/the third gnome runs in and cries bitterly/.

1st – what happened?

2nd – what happened?

There won't be a 3rd holiday...

1st and 2nd – why?

3rd – a toothy crocodile swallowed our sun.

/ 1st and 2nd ask each other: “What will happen?” /

1st - there will be clouds

2nd there will be a storm

Together: there will be no holiday.

3rd – we must free the sun!

1st – find the crocodile!

2nd – take away our sun!

3rd – we can’t do it alone.

1st – the guys will help us.

2nd – we will issue you route sheets

1st – they must lead to the crocodile

/we are looking behind the stage, the music from the movie “The Adventure of Crocodile Gena and Cheburashka”, the song Shapoklyak, sounds.

Shapoklyak comes out, sprays all the kids with a water pistol / or bottle /, takes out a slingshot, and pulls out the rat Lariska from her bag. He does everything to the tune of a song.

Wisla and Tesla: - “Who are you, grandma? Guys, who is this?

Children: - “Shapoklyak”.

Shapoklyak: “Exactly! Respected and revered grandmother Shapoklyak by all. Is it your holiday today? Simply wonderful! And Lariska and I will ruin it. He takes out a pistol and pours water on the guys again.

Wisla and Tesla: - Grandma, what are you doing?

Shapoklyak: - Take my example /shoots from a slingshot/.

The dwarves are trying to grab Shapoklyak. She snatches the route sheets from the gnomes and runs away to the music / “Whoever helps people is wasting their time”/.

The gnomes run after her, but do not have time:

1st – what should we do?

/The sun's rays enter, on their chest they have an emblem of a certain color. The number of rays depends on the number of children. If there are many children, two groups can meet at one station./

1 ray - We will help you.

2 -We will find a crocodile

3-We will return the sun to the holiday

1.Gnome: Help, help

Lead the way

2.Gnome: Red ray, come out,

And gather your squad

3. Gnome: Yellow ray, hurry up

Gather your friends

1. Gnome: Here is green, and here is blue,

Hurry, friends, follow them.

2. Dwarf: Defeat the crocodile,

Bring back the clear sun

/They go down to the hall and lead the children along the routes to the music “If you went on a journey with a friend”/

Children complete tasks at each station:

1. Sports

2.Musical

3.Fabulous

4.Crocodile's lair

5.Hurray! Game!

6. Robinson Island.

7. Brownie

8. Cafe “Donut and Syrup”

When the troops have passed all the stations, they gather near the stage in the square in the park, gnomes appear and bring the sun with them. The painting appears in the background again. The sun invites everyone to the Sweet Tooth station and all children receive ice cream.

After watching the film “Timur and his team”, we decided to open"Gaydargrad". Timur's headquarters was created from representatives from each class, which drew up an action plan

The staff officers appointed intelligence officers from among their classmates and assigned them the area where they would work. The scouts went around every house and found out who needed what help. All this was enteredto the map. Based on these indicators, the headquarters prepared sheets of minibuses. Early in the morning the entire village turned into Gaidar-grad. Mishki Kvakina Lane and Burzhuinsky Lane, Heroes Square, etc. appeared here. In the morning everyone gathered at the starting line. Timur made a speech, the troops were given minibuses and the start was given. Mishka Kvakin’s team interfered with tasks, captured the guys and created all sorts of obstacles. However, in one day, 5 cellars were cleaned, windows in 8 houses were washed, fences were repaired, garbage was collected near courtyards, and much more. Elderly people at first perceived our invasion with caution, but then they gained confidence in the children and were very grateful for the warm communication and invaluable help they needed. The children were very interested in the plot of the game.

A special atmosphere was created, filled with elements of romanticism, gaming techniques and competitive incentives. All this became the key to the success of our game, created motivation, which is ensured by the voluntary participation in gaming activities, the opportunity to choose, competition, satisfaction of needs and self-realization of children.

Educational and methodological equipment

1. Atyasov V. Collection of creative works. From the experience of the children's camp "Solnechny" "Eaglet". 1999

2. Afanasyev S.P. Komorin S.V. - What to do with children in a country camp, - M.: 2009.

3.Gazman O.S. Vacations: play, education M. Education 1988

4. Zhuk L.I. Starry summer, be with me! IOOO Krasko-Print. 2008

5. Lobacheva S.I., Velikorodnaya V.A. Country summer camp.–

M.: VAKO, 2008

6. O. A., Nesterenko A. V. Lessons of kindness and mercy, - O.: “Childhood”, 2007

7. Titov S.V. Hello summer! - Volgograd, Teacher, 2007

8. Gazman O.S. Vacations: play, education M. Education 1988

9. Collection of scripts Holiday all year round. Samara 2006


School events and school holidays

Celebration of outdoor and sports games in the summer camp They won’t catch up with us...

Artichoke

Sports events in the summer camp are held throughout the day (in the morning - a sports match, before dinner - other events, awards - after dinner). The competition requires the participation of all teams, but division into age groups is provided.

Venue of sports games: stadium or large clearing.

Number of participants: 50-100 people.

Age of participants: 12-15 years old.

Material support for the sports festival:

  • sports equipment for the match;
  • props for competitions (balloons,
  • thick rope (length - 2 m), tissue paper discs, hats, flags for the game “Defending the Banner”);
  • cardboard medals;
  • prizes.

Preparing for a sports festival at a summer camp

In preparation for the event, it is necessary to draw lots between squads for a sports match.

It is also necessary to inspect the place where the holiday will take place, clear it of debris, level the ground on the playgrounds, and mark the grounds.

Plan for a sports festival at a summer camp:

  1. Sports match.
  2. Warm-up games.
  3. Competitions.
  4. Game "Defense of the Banner".
  5. Quiz.
  6. Awarding the winners.

Duration sports festival: 4 hours.

Sports match

The holiday begins immediately after breakfast sports game(football, volleyball, basketball). There are several options for organizing and conducting games:

  1. Carrying out a series of matches between teams.

Short mini-football competitions are best suited for this. If the ages of children in groups vary greatly, it is necessary to create several age groups. Games can be played separately for boys and girls or in mixed teams. If possible, several games are played simultaneously.

2. Exhibition match (football) between two senior squads.

3. Football or volleyball match between teams of children and teachers.

When preparing matches, it is also necessary to organize fan teams.

Warm-up games at a sports festival

The second part of the holiday begins after lunch with fun games. For example, you can play the following games:

Game "Tail of the Dragon"

Participants stand in a row one after another and hold onto the belt of the player standing in front. The goal of the first player in the chain is to catch the last one. In this case, the chain should not break.

Game "Locust"

To play, you need to mark running tracks and start and finish lines. The distance varies from 30 to 50 m depending on the age of the participants. On command, participants run from start to finish. The last three players to arrive no longer participate in the race, but become “pests.”

In the next race, the “pests” try to stop the other children from running or force them to step off the edge of the treadmill. The three players who came last in the second race join the “pests”. All players who step over the edge of the treadmill become “pests”.

After this, the next race takes place. The game continues until one person remains at the start, who is considered the winner.

During the game, it is necessary to ensure that the “pests” do not use forceful techniques against other players.

Scenarios for summer school camp(Games, competitions).
There is never a dull moment at summer camp.
Every day new interesting competitions, events, songs and much more interesting things.

Colorful game.
Good evening, “Forest Glade”! Hello, girls and boys! Do you know the name of our competition? That's right, "The Colorful Game". Why do you think our competition is called that? …. Paints in the usual sense are colored energy that makes the world around us bright, colorful, colorful and light. Each squad was given homework - to prepare a song about any color or paint of their choice.
So, I wonder what the...... detachment has prepared for us?

1. Competition "Color Song"

The groups take turns singing songs.

2. Competition “Cheerful Clown”

To participate in this competition, we invite 1 participant from each team. You have balloons and markers on your chairs. Your goal is to draw a cheerful clown on a balloon with a felt-tip pen. Originality and speed are taken into account.

3. Competition “Draw a cat”

Dear teams, you need to draw a cat. Each team member draws one detail, i.e. Each participant comes up to the chair in turn and draws a certain detail.

4. Competition “Camp Emblem”

Squads, you have a piece of paper and pencils on your desks. Your task is to come up with and draw the emblem of our camp. The quality and speed of task completion are taken into account.

5. “Amazing Smile” Competition

One participant from each team is called and asked to draw a smiling man. But the participants will not paint with brushes, but will dip their noses into the paint. The originality and speed of completing the task are taken into account.

6. Competition “Drawing on a letter”

Teams are given the task of drawing objects with the letters “A”, “B”, “C”, “K”, “L”, “M”, “N”, “P”, “R”. For each drawn object - 1 point.

7. Competition "Confusion"

Oh, what a disaster!
An evil, insidious robber came who loves only the color black, and in order for the whole world to become so gloomy and boring, he mixed up all the letters in the words denoting colors so that no one would recognize them. Let's decipher this abra-kadabra and help the Colorful Ones free themselves.

1 team – Loaisyvat – light green
Team 2 – Vineirise – lilac
Team 3 - Zheirynoav – orange
Team 4 – Doyryovb – burgundy
Team 5 - Nayloimiv – raspberry
Team 6 – Voiliil – purple
Team 7 – Rechyvokiin – brown
Team 8 – Toyfivoyel – purple

8. Competition "Rainbow"

What a miracle - beauty!
Painted gates appeared on the way,
You can’t drive into them or enter them!
Someone built multi-colored gates in the meadow,
And it’s not easy to get through them, those gates are high!
The master tried, he took paints for the gates,
Not one, not two, not three, look at seven!
What is the name of this gate, help me find it

You are invited to look carefully at the sheet and, from the 6 proposed rainbows, choose one where the colors of the rainbow are located correctly. Tell the jury the answer.

9. “Let’s draw everything together”

And now all the participants within their team draw a collective picture about what we are now going to tell you about.
The sea, and on the sea there is land,
And on land there is a palm tree,
And the cat sits on a palm tree and sees -
The sea, and on the sea there is land...

Summing up

***********************

"Across the seas, across the waves..."
We invite you guys to take an exciting journey along the rivers and seas. You may ask why we chose a marine theme? Therefore, the sea is a symbol of light, space and freedom. How many artists, poets, composers dedicated their works to the seas and rivers! And how many interesting films the directors have made! I’ll tell you guys, now I’m talking about the ocean.

The little neighbor asked the other day
At the stream pouring from the tap:
Where are you from? Water in response:
From afar, from the ocean.
Then the baby walked in the forest,
The clearing sparkled with dew.
Where are you from? - asked dew.
- Believe me, I’m from the ocean too!
What are you fizzing, soda?
And from the seething glass came a whisper:
- Know, baby, I came from the ocean.
A gray fog lay on the field,
The kid also asked the fog:
Where are you from? Who are you?
- And I, my friend, am from the ocean.
Amazing, isn't it?
In the soup, in the tea, in every drop,
In a ringing piece of ice, and in a teardrop,
And in the rain and in the dewdrop
Will always respond to us
Ocean water.

1. Guess
Junior squads:
If he lies at the bottom,
There are no legs, but it moves; then the ship will not run.
It has feathers, but does not fly; (anchor)
There are eyes, but not blinking.
(fish)
It walks and walks across the sea,
There is water all around, and it will reach the shore -
But drinking is a problem. This is where it will disappear.
(sea) (wave)

I am both a cloud and a fog,
And the stream and the ocean.
And I fly and I run,
And I can be glass.
(water)
Senior Squads (quiz)

1. What is the address of the pirates? (sea)
2. Favorite currency of pirates (gold)
3. What was the name of the captain who circumnavigated the world on the yacht “Trouble”?
(Vrungel)
4. Where do pirates keep their treasure? (box)
5. What was the name of the teenager on the ship learning seamanship? (cabin boy)
6. A tall post for a sail on a ship (mast)
7. Severe storm at sea (storm)
8. Flat as a plate, lives at the bottom of the sea (flounder)
9. Favorite drink of pirates (rum)
10. The most terrible fish (shark)
11. Crew of a ship, plane, tank (crew)
12. What can run, but cannot walk? (river, stream)
13. The deepest lake on earth? (Baikal)
14. Pet Thick algae on the bottom of a river or pond (mud)
15. Who is the author of “The Tale of the Fisherman and the Fish” (A.S. Pushkin)

2. Maritime professions

Write as many maritime professions as possible on a piece of paper.

3. Pour it over

Pour water from a full glass into an empty glass with a syringe, without spilling it on the chair.

4. Mermaid Dance

To the music, one participant from each team dances the Mermaid dance - who is better.

5. Fishermen

What a fascinating thing fishing is! But our competition will not depend on the bite. For fishing you will need a “pond” with fish - a bucket of water with matches and a “fishing rod” - a spoon. The task of each participant is to run to the “reservoir”, catch one fish with a “fishing rod”, without helping himself with the other hand, then put it in the “tank” - a plate, run to the team and pass the baton to the next one. Happy fishing!

6. Dodger

Signs with inscriptions are attached to the opponents' backs. Participants should not see these labels. The task of the participants is to try to read what is written on the back of the opponent, who tries to hide his inscription on the back by dodging. The one who reads this inscription faster wins.

Storm of the seas
Sea wolf
Scarlet Sails
Desert Island
Light breeze

7. Reclamation

One of the tasks of this profession is draining swamps. Reclamation agents use for this complex technology. But we don't need this. There are plates of water on the chairs - this is our swamp. We have to drain it. At the signal, the participant runs to the chair and blows on the plate with all his might to blow out as much water as possible. Then he passes the baton to the next one.

8. Homework - song

Teams perform a song on a theme related to water - sea, river, etc.

*********************************
Ship - ship - show (teams of 6 people)

1 Ved.: Attention! Attention! Attention! Says and shows "Forest glade!" Microphones are installed in this hall, where exactly today, now, this very minute the spike - spike - show will begin. But it’s interesting: will everyone be able to decipher the abbreviation of the name of the evening? Well, why are you shrugging your shoulders and looking uncertainly at these letters? Let's join our efforts and decipher mysterious words! So, let's start!
Jokes and gags, pranks and pranks!
And if, when getting ready for our evening tonight, I, and you, and all of us together took with us good mood and friendly, cheerful, mischievous laughter, smoothly turning into deafening and long-lasting laughter, then we are all very lucky!
So, the evening of jokes and gags, pranks and pranks is declared open! Hooray! Hooray! Hooray!
2 Ved.: Good evening, dear participants, fans and dear jury! It is with great pleasure that I would like to introduce teams that are ready to joke, play pranks, have fun, dance and make fun today.
So, greet the _____ squad team with applause.
We welcome the team of _____ squad
The audience applauds the team of the _____ squad.
Don't forget to applaud the _____ squad team.
And finally, the team of the ______ detachment bursts into thunderous applause and applause.
And now, finally, the time has come to introduce our respected jury, which can and loves to have fun, play mischief, fool around and even judge us all. Wow! What a class! So, listen, watch, and reel yourself in.
The jury included: Veterans d.l. "Forest Glade", people who gave him their best years life, who actively and fruitfully participated and continue to participate in the ship-shipov movement, having a wealth of experience in judging ship-ship.
So, I think, a thunder of applause will break out and these walls, which have seen nothing like this, will tremble.

Jury presentation.

Ved. So I announce
1 Competition "Oh, potatoes!"
One participant from each team is invited. We tie a potato suspended on a rope to the participant’s belt, the distance from the potato to the floor is 20 cm. Your task is to move the matchbox to the edge of the stage by swinging the potato.

2 Pantomime Competition
Ved. And now I want to give each team a card with famous proverb. The whole team must convey the content and meaning of this proverb without words, using gestures and pantomime. The team is given exactly 1 minute to think. Get ready, let's start!
1. A woman with a cart makes it easier for a mare.
2. One with a bipod - seven with a spoon.
3. Where the needle goes, so goes the thread.
4.Seven do not wait for one thing.
5. Water does not flow under a lying stone.
6. If you love to ride, you also love to carry sleds.
7. The word is not a sparrow; if it flies out, you won’t catch it.
8. Measure seven times, cut once.
9. The hut is not red in its corners, but red in its pies.
10. Work is not a wolf; it won’t run away into the forest.

3 Competition “The Most Sensitive”
Ved. I invite one most sensitive participant from the team. A certain amount of sweets was placed on the chair. Your task is to determine with your butt how many candies are on the chair. And then eat them. So, attention, let's start!
We thank the most sensitive ones and wish to always be the same great mathematicians!

4 Competition "Dance"

For junior squads:
Create a dance with a mop to the tune of “Lezginka”

For senior squads:
Create a dance with a chair to the tune of “Waltz”

5 Competition "Statue"
Ved.: I hasten to announce the beginning of the next 5th “Statue” competition. Each team receives a card with the name of the statue written on it. One, the most sculptural participant from each team must complete the task. Then two stage workers will approach him and take him backstage. The statue must remain in character until the very last moment. So, get ready, let's start!
1. Girl with a paddle. 6. Monkey in a cage.
2. Border guard on patrol. 7. Ballerina in flight.
3. Conquerors of the peak. 8. Patient at the dentist
4. Javelin thrower 9. Goalkeeper catching the ball.
5. Statue of a lover. 10. Fisherman pulling a catfish.
Great, now stage workers, take away the statues. And your task, dear “statuaries,” is to preserve the original image of the statue.

6 Competition “Animal Dialogue”
Ved. And now I invite two participants to the stage, the most vocal ones, who can imitate the voices of animals and birds. So, the competition begins - a dialogue of onomatopoeia and animal conversation. Please receive task cards.
1. Chicken - rooster. 6. Donkey - turkey
2. Dog - cat 7. Bumblebee - frog
3. Pig - cow 8. Sheep - horse
4. Crow - monkey 9. Lion - cuckoo
5. Duck - goat. 10. Sparrow - snake
Game for spectators "Hypnosis"
Dear friends, I invite to this wonderful stage 5-6 spectators who want to undergo hypnosis and one assistant.
Imagine, friends, that you are walking slowly through a fabulous and amazing garden, the sun is shining brightly overhead. And suddenly a wonderful flower blooms in front of you. Pink buds, carved leaves. You close your eyes from its blinding beauty and drop to one knee in admiration, pressing your hands to your heart. The flower emits a delightful aroma. Can you feel it?
Stretch your nose towards the flower. You wanted to pick it to give it to your loved one. But be careful, the stem is thorny. Therefore, forward the relaxed right hand. You're hot. You are thirsty. And on the petal of the flower a large drop of dew froze. You wanted to lick it off. Stick out your tongue, freeze. We opened our eyes.
Comrade foreman, a group of guard dogs to protect the state border of the PMR are ready.

7th competition "Mannequins"
And now I invite the most artistic guys to the stage, one participant per team. Our competition is called - mannequins. Plastic improvisation in a given image until the command “stop”, that is, I read the text, and you must walk in a circle, depicting what I will tell. So, get ready, let's start!
1. A man, a former champion of the tram park in lifting weights. The height is below average, the legs are short (no longer than half a meter), the chest is sunken, the stomach is watermelon-shaped, the right shoulder is 30 cm lower than the left. Blows his nose periodically and is very proud.
2. Woman, height 180 cm, low fatness, right leg shorter than the left, spine curved in three places, tongue does not fit in the mouth. One eyebrow is higher than the other, he cries often, crying easily turns into laughter.
3. A very tall man, a giant, his spine is bent with a question mark, his right leg is dragging, his lower jaw is pushed far forward. He has a pronounced grin, protruding ears, often snores when walking, and is shy.
4. An old woman, close to a century old, is engaged in race walking, her head and legs are shaking, she is slightly blind, but her back is straight, her gait is jumping, suspicious, she often looks around, she suffers from an old smoker’s cough.
5. A child between 2 and 3 years old, with a large head and thin neck. He tries to reach his nose with his tongue, often falls into puddles, laughs cheerfully, even too much, and suffers from a chronic runny nose.

8th competition “Beat the Team”
All participants take off their shoes and put them in a pile and mix them. One of the participants must put on his team's shoes. So, get ready, let's start!
Ved.: And now it’s time to give the floor to our charming but strict jury
(The jury speaks and the teams are awarded.)

***********************************
COOK SCHOOL
Good evening, friends! Today our meeting will take place at the Krendel club. Only today and only now are we opening a school for cooks there. All school graduates can successfully work in our camp canteen. Competition games are played on speed. We start every game together. Let's imagine that we are in the catering unit, the holy of holies of all canteens.

1 competition “Meet the Chefs”.
Each detachment was asked to prepare the so-called business card his team, in which he will introduce viewers to his team of cooks and their assistants. Chef, soup cook, pastry chef, cook.

Warm-up “Edible-inedible”
The teams are called different objects, if it can be eaten, the children clap their hands, if not, they are silent.
Bun. Screw. Jam. Cheese. Honey. Cheesecake. Cars. Chocolate. Slipper.
Sail. Casket. T-shirt. Cookie. Fish oil. Airplane. Beanbag.
Pasta. Marmalade. Bulb. Sausage.

2 competition “To the cellar for potatoes.”
Every meal preparation begins, as a rule, with the acquisition necessary products nutrition. Now our competitors have to bring potatoes from the cellar to the catering unit. Along the route you see hoops - this is the entrance to the cellar. Participants are given bags, with which, at a signal, they run, climb through a hoop, and take 1 potato from a chair. Back in the same way.

3 competition “Pour cereal into the cauldron”
On each chair there is a bottle (empty), a pan with sand, a watering can and glasses. You need enough sand to fill an empty bottle. Each team must, as quickly as possible, pour sand from the pan with a glass into a watering can, and from the watering can into a bottle.

4th competition “Bake a pretzel”
Now our chefs will show their culinary art, they will bake a pretzel each. On the tables there is plasticine, a children's spatula and potatoes. At the signal, the first team numbers run up to the table, take plasticine and roll it out until it can be made into a pretzel: they take it with a spatula and put it on the potatoes. Whose team can bake a pretzel faster?

5th competition "Exams"
Let's summarize our training at the Krendel cooking school. Now the teams must create a three-course lunch menu so that the first, second and third courses begin with the same letter. So, to the team “……….” letter “K”, team “…………” letter “B”, team “……..” letter “C”, team “……….” letter "O", etc.

6th competition “Best Dance”
Everyone passed the exams well and was in a cheerful mood. There is an offer to dance. The teams perform the dance as a whole.

7th competition “Identify by smell”
Participants are blindfolded and asked to identify what it is by smell. Whoever was more accurate earns a prize.

8th competition “Eat gingerbread in Vietnamese style”
On the chairs in a plate are pieces of gingerbread and a couple of Vietnamese chopsticks. Players use chopsticks to quickly eat the gingerbread.

9 competition “Original recipe” (homework)

10th competition “Candy in flour”
On the chairs are plates with flour in which sweets are mixed. Participants must remove candy from the flour without using their hands (one for each participant)

Summing up. The winning team is given a certificate: **************************************

"Boy - Gel - Show"

Good evening, girls!
Good evening, boys!
Good evening, “Forest Glade”!..
Only today you are sitting in this hall in a somewhat unusual way, because you and I are on... (the audience shouts: “Boy-Gel-Show”!). Well done! A show is always a holiday, it's always a game... But, like any game, we have our own rules. So, what can and cannot be done on our show? I will name these rules, and you will show them. Agreed? Throughout the evening you can:
stomp and clap! (the hall shows)
scream and hoot!
dance and sing!
greet each other with applause!
boys greet girls with whistles!
girls - squeal!
You can blow kisses to each other!
wave your arms!
And just greet each other!

You have all understood the rules, and now I want to introduce you to our esteemed jury, headed by ………………………………………… (introduction of the jury)

I suggest you go in search of the truth. Where can we look for this truth? We thought and thought, and couldn’t come up with anything better than to travel back in time. Are you ready? ...Do you want this?.. Will you succeed? What do you think, in which century is it better to start looking for the truth of the eternal dispute? Well, of course, in stone! Close your eyes...

(space music sounds)

And so, you and I found ourselves in the Stone Age. What were the people doing there? What was happening there? I will name various actions, and you will demonstrate them.
Men hunted animals...
threw stones... and threw spears...
The women fanned the fire... and collected the roots...
The men shot with arrows... and shouted at the animals...
Women spanked naughty children... and showed their teeth...
And all together they jumped around the fire, thinking that they were at a disco!..

And now we invite our participants to the stage - 1 boy and 1 girl from each squad.
(Rhythmic music sounds, the teams rise to the stage;
participants say their names)

So, let's start our first competition. Of course, the very first thing that ancient people, ancient men, did was “hunt the mammoth.”

1. Competition “Mammoth Hunting”.
To participate in this competition, we invite our boys to come down to the hall.
“Mammoth” will be an ordinary inflatable ball. Spectators chase the “mammoth” around the hall, the participant who touches the ball wins. Contestants can move through the rows.
(rhythmic music sounds)
I invite our girls to participate in the next competition
What did ancient women do in those distant times? While the men were hunting mammoths, the women were resting. As soon as the men returned with their loot, the women began cutting up the mammoth skins in order to sew clothes for their husbands. Our next competition is called: “Skin Stitching”.

2. Competition “Skin stitching”

Participants need to “sew” a large canvas of skins on stage. And the “skins” are the clothes of the spectators. Contestants are allowed to go down to the auditorium, but spectators are not allowed to go up to the stage.
(Here and in subsequent competitions, the Host, together with the audience, counts from 1 to 10 and the competition ends).

3. Competition “Rock Painting”

Each participant in the competition is given a jar of gouache of any color and a brush. Boys draw “portraits” of girls on “rocks” and stones, and girls draw portraits of boys. The one who draws the best portrait wins.
(The jury announces the winner).

You and I saw that in the Stone Age we were stronger...
Maybe in the Middle Ages everything was the other way around? There is dead silence in the hall... our “time machine” is working.
(Cosmic music sounds)

And we are ready to depict what men and women did in the Middle Ages.
Men fought with swords and rapiers...
The women waved their handkerchiefs at them... and pretended to be afraid of them.
Men under the windows sang serenades to the girls...
And the girls turned away shyly and blushed...
The men rode horses...
Women shook in carriages and fainted...

For the next competition I invite girls.

Here are charming, beautiful girls standing in front of you. They do not yet know that they will have to travel far, far away. The fact is that the favorite pastime of men of that time was “crusades”. That's what this competition is called!

4. Competition “Crusades”

Assignment: girls are given military commands. Sitting astride their “horse” (mop), the girls follow commands.
The girl who most accurately and faithfully followed the orders wins.

Teams:
Company, on horseback! Right! Left! All around! Trot in a circle, march!
Stand in one line!

(The jury sums up the results of the competition).

I invite boys to participate in the next competition.
Of course, in the Middle Ages girls loved balls.
Oh, what balls they were!.. What dresses they were!.. And what hairstyles they were! Our next competition is called “Hairstyle”.

5. “Hairstyle” competition

(1 girl from each squad with accessories is invited to the stage)
(While the teams in the front row are preparing their “masterpieces,” a game is being played with the audience.)

But that's not all. The 20th century awaits us!
In the 20th century:
Men fly airplanes...
Women milk cows...
Men watch football...
Women repairing the rails...
And everyone together has a great time at discos!..
6. Find your other half
The girls are blindfolded and must identify their boys, who are sitting in the same row, by their hair.
7. Competition “Cinderella’s Shoe”
All competitors will take part in the next competition. The boys have to put their girls' shoes on blindfolded. The girls take off their shoes, the shoes fall into a common pile. Boys look for shoes by touch and put them on their girls.
8. The most observant
Boys and girls stand in two rows with their backs to each other. Each person is asked the following questions in turn:
- What color…..is your partner’s?
- How many buttons does your lady have on her blouse?
- What color is the hairpin?
- What kind of shoes does your boy have?
- How many ears does your partner have?
- What are the buttons on your partner's shorts made of? etc.

9. Competition "Gait"

And now we will check how our girls can walk in different styles (one at a time)
- The gait of a woman carrying very heavy bags from the market.
- The gait of a woman suffering from radiculitis.
- The gait of a business woman.
- The gait of an athletic woman.
- The gait of a child taking his first steps.
- The gait of a woman whose shoes are too tight.
- The gait of a woman walking along the catwalk.
- The gait of a woman walking along the edge of a skyscraper.
- The gait of a very tired woman

10. Competition "Dance"

Now let's see how our contestants can dance in different styles and styles of music.
(summarizing)

I propose to end our evening with a declaration of love.
“Boys, what can we shout to the girls?”
- Girls, we love you!
“Girls, how can you answer the boys?”
- Boys, we welcome you too!
Boys, do you like girls?! Girls, what about you?!
Well done! We were once again convinced that “Forest Glade” brought together wonderful girls and boys capable of true friendship! See you again!

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36.6 (YOUNG DOCTORS)

Dear guys, I don’t like you for some reason! Sit on your beds all day long, sports grounds don't go out. So you won’t live to see the end of the race in our camp. Just eating and lying on the beds can give you shortness of breath. Measures are needed, then maybe they will survive, at least they will live to see the end of the shift. Our game is called 36.6. Exactly 36.6 – normal temperature healthy person. Health is the greatest value given by nature to man, but like all values, it can be lost. Every person should be able to take care of their body, otherwise it is difficult to hope for good health, well-being, and relationships with others. And also all people should live in movement, because movement is life. And you in our camp should not be passive. Well, if you do get sick and your body is in danger, the first thing to do is consult a doctor. Clinic – medical institution where medical specialists work. Each medical specialty has a name that can be long and difficult to pronounce because it is of Greek or Latin origin. And now together we will try to understand the names of medical specialists.

1 Competition “Who heals”
Children are offered cards with the names of medical specialties, which are written at odds with the deciphering of the activities of a particular specialist. Task: against each doctor, assign an occupation that corresponds to him.

Cards
A pediatrician is a doctor who deals with childhood diseases.
Therapist is someone who treats internal diseases using non-surgical methods.
ENT is a doctor who deals with diseases of the ear, nose and throat.
Surgeon - a doctor who deals with diseases that require surgical intervention
A traumatologist is a doctor who deals with injuries and their treatment.
A cardiologist is a doctor who deals with diseases of the cardiovascular system.
Neuropathologist – a doctor who deals with diseases of the nervous system
A psychiatrist is a doctor who deals with mental illness.
An ophthalmologist is a doctor specializing in eye diseases.
Gastrologist is a doctor who deals with diseases of the gastrointestinal tract.

2 Competition "Therapist"
It is necessary to get three vitamins into the “patient’s” mouth from a distance of 3 meters. Each hit is 1 point

3 Competition "Ophthalmologist"
Each squad has a table on which you see multi-colored circles. You need to carefully follow all the “paths” with your eyes and find out what color circle should be inside the square, triangle and rhombus. When determining the route, your hands should be behind your back.

4 Competition "Neurologist"
Neurologists are experts in human emotional states. You are invited to use your feet to demonstrate anger, respect, fear, fatigue, delight - as you choose. Who will be more expressive?

5 Competition "Cardiologist"
In front of each representative of the squad is an envelope with fragments (parts) of one cardiogram. On one piece of paper you will see the number 1. Try to collect the entire cardiogram as quickly as possible.

6 Competition "Dentists"
The groups are asked to solve the crossword puzzle and pretend to smile (to erase the “black” tooth with an eraser)
Crossword
1. What is harmful to teeth (candy)
2. An object used to clean teeth (brush)
3, 4. Preferred time of day for brushing teeth (morning, evening)

7 Competition "Speech therapist"
You need to demonstrate the patients' speech impediments. It is necessary to read the poem with a burr, a lisp, a stutter... (according to the assignment).

8 Competition "Surgeon"
Use a disposable syringe to pour liquid from one glass to another. The winner is the one who does it faster and spills as little water as possible.
It’s a worthy cause to bring people health! But in order not to go to doctors, a person needs to take care of himself, he needs to take care of his health. Remember: no one cares about you better than yourself.
We wish you that your body temperature will always be 36.6. Be healthy!
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Game "NOSES"

The question on the agenda:
What kind of nose is there?
A nose in love with aromas,
The nose is drooping, guilty.
Nose, closed from frost,
Blushing like a rose.
Cold, snotty nose
And a pecking nose, sleepy.
Nose up - troublemakers,
The one who takes the trail is from the dog.
A button nose - from childhood,
And frivolous - in coquetry.
But with a purple bruise
I don't know the peaceful nose.
And sometimes the nose is sleek.
From the greenery it is green.
Multi-hole - near the watering can,
Hooked - for the villainess.
The nose is as hard as a nut,
The nose is beautiful - without a flaw.
And with experience, he has wrinkles.
There is a sniffling for no reason.
A nose that has not matured
And, of course, a long nose.
Nose poking in without asking
Curious like questions.
And what is a snub-nosed one?
The nose, of course, what else!
Twin nose - twin nose.
This seems to be the end.

How many wonderful poems, songs, epithets are dedicated to the eyes and lips! But much less attention is paid to the nose. Why? The nose is the “prominent” part of the face. And sometimes a lot in a person’s life depends on what kind of nose it is.

Poor nose is undeservedly forgotten! Let's restore justice and give the nose the attention it deserves today. First, let’s check your erudition, how savvy you are in the “question of the nose.” You should respond quickly. Whoever answers correctly earns a point for his team.

1 competition “What would it mean”
-What does the expression “The nose is not mature enough” mean? (Anyone else is too young to do anything)
-Name fairy-tale characters who have an unusually long nose. (Dwarf Nose, Pinocchio, Pinocchio?)
-What does the expression “hang your nose” mean? (Become despondent, become upset.)
-What does the expression “with a gulkin nose” mean? (Very little.)
-What does the expression “Poke your nose” mean? (To point out something for edification, usually in a sharp form.)
- Where did it come from and what does the expression “hack on the nose” mean? (Means to remember well and for a long time.)
-What does the expression “Lead by the nose” mean? (To deceive, mislead, usually promising something and not fulfilling what was promised.

2 Competition “The most sensitive nose”
One player from each team is called up and they are blindfolded. Various odorous objects are brought to the nose. If you don't guess correctly, you get a penalty point. First they offer a banana, apple, lemon, orange, soap, toothpaste, perfume or cologne. Then the task becomes more complicated - they offer spices: pepper, cinnamon, cloves, etc.

3 Competition “Nose in Words”
Who can name the most words containing “nose”? (Contribution, rhinoceros, stretcher, carry-carry, platypus, footnote, tray, etc.

4 Competition “The nose in proverbs, sayings, riddles”
Teams take turns naming riddles, proverbs, sayings that they know that mention the nose. Who is bigger?
- People always have it, ships always have it. (Nose)
- You will solve the problem freely:
I am a small part of the face.
But read me from the end -
You will see anything in me. . (Nose - dream)
- Curious Varvara’s nose was torn off at the market, etc.

5 Competition “Put a nose on a snowman”
At some distance from the players, two stands are placed; large sheets with images of snowmen are attached to them. The place where the snowman's nose should be is circled. Children are blindfolded. At the signal, they must reach the snowman and put on his carrot nose. Other children can use the words “Left, right, lower, higher” to coordinate the actions of the participants. As soon as the nose is in the circle, the participant is allowed to remove the bandage and quickly return to his team, passing the carrot baton to the next relay participant. The team that finishes the es-taffeta the fastest wins.

6 Competition “Sick Nose” (recipe for a runny nose)
Teams present their performances. These could be skits, poems, ditties, or the message “News from the first aid station,” where children will tell how to help with a runny nose, nosebleeds, etc.

7 Competition “Nose Drawing”
1 participant from each squad is called up. They are asked to draw a person’s smile, but they need to do this not with a brush, but with their nose.

8 Competition “A ditty about the nose” (d/z)

Leading. The jury gives the floor. Now we will find out who “left whom with a nose,” and who “wiped the nose of whom.”

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"Baba Yaga's Benefit Performance"
Dear friends! Today, not a single home can do without a TV. You enjoy watching various shows with the participation of everyone’s favorite artists, actors and presenters. Mothers and grandmothers enthusiastically watch various concert programs. For example: Benefit performance of Shifrin, Petrosyan, Elena Vorobey. And today we will have an unusual benefit performance. Benefit performance of Baba Yaga. Everyone, young and old, knows this fabulous forest dweller. But no one actually saw her. Only today and only now, dear guys, will you have the opportunity to personally enjoy the company of the beautiful inhabitants of the Merenesti forest. So, meet our charming Granny Hedgehogs of the Forest Glade. Babok Yozhek's appearance on stage. Now let's get to know our lovely girls better. Each participant had to tell a little about themselves.

1. Business Card Challenge
Miss Moscow has, Bust, Leg
Well, where is Miss Yaga?
All! Let's gather the red maidens
We'll hold a super competition
Ugh, ugh, I can’t believe my eyes
What a lovely babble
How suitable for these fairies
Title of Miss Baba Yaga
Baba Ezhki, go boldly on your way
Advertise for yourself
We meet you by your clothes
We accompany you according to your imagination.
The jury evaluates Baba Yaga's appearance on stage, her costume, and her story about herself.
But it would be hard for our Grandmother Yagulkas to live alone if they didn’t have a dear friend nearby.

Test 2 “My darling”.
Each B.Ya is given a sheet of paper to draw with a felt-tip pen or marker the faithful friend of the forest old woman - Koshchei the Immortal. The winner will be the participant who produces the most interesting Koscheyushka.

Test 3 "Baba Yaga's Makeup".
Berries, vegetables, fruits - they
Naturally given for makeup
Who will turn Baba Yaga into a flower?
He will win this competition.
Apply makeup to the image of Baba Yaga.

Test 4: “Shards of Happiness”
Drawings depicting Koshchei the Immortal are cut into 10 parts. Our lovely participants need to assemble the drawing correctly as quickly as possible. Which one of you turns out to be quicker than the rest is the winner.

5th test “Making a spell” (d/s)
Using the art of witchcraft
Create a magic spell
And your imagination will also help you
Just 10 words
Must be there
Who can come up with something more original and better...

6th test “Dance with a broom”.
A broom is a luxury, our Auto
Baba Yaga is nothing without a broom.
Dancing with a broom is a thrill, it's heaven
Your partner can take off, don’t forget
Hold tight to your favorite broom
And in a whirlwind of dance you will spin with her

Fast and slow music plays. B. I dance to the music. Summing up.
The most fashionable Baba Yaga – ………………………………
The most charming Baba Yaga is…….
The kindest Baba Yaga is …………………….